Resonance Points · Ch6

Resonance Points Ch6 What Lies Beneath — All 22 Locations

Last verified: 2026-09-10 · Game version: Launch

Resonance Points Ch6

Chapter 6 What Lies Beneath is the creature-chase chapter with 22 points — 2 of them hide along the chase route and are very hard to grab while fleeing.

Points this chapterRunning totalMiss risk
2282High

Point Locations

#Sub-chapterLocation
11 LostAfter the tube and gap jump, to the right, in the light
22 The creatureAfter the first escape, upstairs past the dark section, in the lit area take the right path (not the left stairs)
32 The creatureLeft stairs → grapple swing, climb the left rocks to the top
42 The creatureAfter the ambush tunnel, in the long corridor, between the first rock on the left
53 False hopeAfter escaping and sliding down, under the broken water wheel mid-path
6-73 False hopeAfter the grapple climb, immediately turn right and drop the ledge (before the gap) (2 points)
83 False hope⚠️ Chase section, at the 2nd light, look down the cliff (very easy to miss)
93 False hope⚠️ Same chase, far right edge inside a broken tube (tricky while dodging the monster)
104 Minoan machineryAfter the squeeze, turn left behind the first rock
114 Minoan machineryAt the next light, a few meters away
124 Minoan machineryAfter another escape, in the lantern room, left
13-144 Minoan machineryAfter revealing the path with the mirror, enter and immediately turn right (before the lit gap) (2 points)
15-165 The architectTurn right and open the door by the axe chalice (by Pierced Coin #2) (2 points)
175 The architectBack to the door you skipped, now go through, before the tunnel on the left
185 The architectLeft tunnel, jump the left gap, drop the ledge
195 The architectTo the left of the Sica blade chest
20-215 The architectDuring the next chase, climb the left side to the top (2 points)
225 The architectGrapple right, uphill, squeeze through, on the left

⚠️ Miss Risk

  • Points 8, 9 (chase): the hardest 2 points in the game — miss them and you redo the segment (points don't carry over).
  • Points 6-7: turn right off the main path after the grapple climb.
  • Points 20-21: on the hilltop during the chase, grab fast.

No automatic combat rewards this chapter — all 22 must be found. Memorize the chase points and grab them on a retry.

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