There are 37 artefacts in the game, split into two types: Relic of the Present (medieval timeline) and Relic of the Past (Minoan era). Collecting them all unlocks the Hoarder achievement (80G).
All of them can be collected via chapter select — the select screen shows each chapter's count, and the artefact menu lists them by name in order, making it easy to find gaps. Chapters 8 and 14 have no artefacts.
Artefacts per Chapter
| Chapter | Artefacts |
|---|
| Ch1 Blood Ties | 1 |
| Ch2 Felons | 2 |
| Ch3 Those Before Us | 6 |
| Ch4 From Hell It Rose | 3 |
| Ch5 Desolation It Wrought | 5 |
| Ch6 What Lies Beneath | 2 |
| Ch7 Death It Sowed | 4 |
| Ch8 Resonance | 0 |
| Ch9 Night Has Come | 3 |
| Ch10 Parallel Paths | 4 |
| Ch11 Patera | 3 |
| Ch12 Fading Light | 2 |
| Ch13 As One | 2 |
| Ch14 What Remains | 0 |
Locations by Chapter
Ch1 Blood Ties (1)
| Artefact | Type | Location |
|---|
| Handled Cross | Present #1 | Sub-chapter "The search for the key" — center of the body-search area, beneath the white branches |
Ch2 Felons (2)
| Artefact | Type | Location |
|---|
| Serenissima Banner | Present #2 | After entering the carnival and passing the first market, turn right before the bridge with 2 guards, at the dock |
| Bombasin Mask | Present #3 | After Leni picks the lock into the backyard (with pigs), in the square with the big fire-juggling act, on the ground behind the right-corner stall |
Ch3 Those Before Us (6)
| Artefact | Type | Location |
|---|
| Conch Shell | Present #4 | Chapter-start beach — climb into the cave to the right of the big green door |
| Play Onyx | Past #1 | After the green door, climb the brown rock and shimmy over the gap to the forest, inside the large recess on the left |
| Golden Cup | Past #2 | After pushing the log for Leni, squeeze through the gap to the other beach, go uphill to the forest's end and down to the dead end |
| Heroic Plaque | Past #3 | Jump into the ruins and head toward the seaside cliff — on the ground of the ruin closest to the cliff |
| Strategy Game | Past #4 | After the grapnel pulls down the fence, in the big statue area — up the right stairs, jump left into the ruins, interact with the stone on the ground |
| Minoan King | Past #5 | After Leni lifts the log and you crawl the tunnel, exit to a mural; in the ruins behind the mural |
Ch4 From Hell It Rose (3)
| Artefact | Type | Location |
|---|
| Polished Cornicello | Present #5 | After the sphere-puzzle door, in the large statue open area, turn right down the ledge, turn around and climb down the ladder |
| Horned Rhyton | Past #6 | After the spike corridor into the next puzzle room, immediately turn left around the corner |
| Grand Mosaic | Past #7 | Right after the long zipline, turn left and jump the gap (opposite the story path) |
Ch5 Desolation It Wrought (5)
| Artefact | Type | Location |
|---|
| Griffin Figurine | Past #8 | After clearing the first wave, climb the right side of the ruins, clear 3 enemies, shimmy across the plank in the room with the spike-pit floor |
| Dante's Inferno – Canto XII | Present #6 | At the big green door, don't enter — turn left, down the ladder to the enemy camp, clear them, between the two white tents |
| Scarab Amulet | Past #9 | During the four-symbol puzzle, on the spike-platform jump sequence (order below), back-left corner |
| Condottiero Stamp | Present #7 | The four-pedestal room, take the "O + three lines" door, cross the bridge, turn left down the right cliff, on the path right of the bull pillar |
| Ceremonial Blade | Past #10 | Return to the bull pillar, take the left path through the camp, jump the small waterfall gap, turn right by the water |
💡 Scarab Amulet safe jump order: Dots(2) – Kraken(3) – Dots(3) – Flower(2) – Kraken(2) – Dots(2) – Kraken(1, jump left), then climb the left rock and shimmy.
Ch6 What Lies Beneath (2)
| Artefact | Type | Location |
|---|
| Minoan Queen | Past #11 | Start of "False hope", past the broken water wheel, in the cave on the right (before the grapnel climb) |
| Corrupted Mosaic | Past #12 | After the petrified-person cutscene in the round room, face the stairs you came from and take the dark path on the left |
Ch7 Death It Sowed (4)
| Artefact | Type | Location |
|---|
| Tarot Card | Present #8 | Top-right corner of the beach, interact with the corpse |
| Kill Onyx | Past #13 | After leaving the underground section, turn right around the corner, crouch past the rock to the ruin's back, before the grate |
| Stained Mosaic | Past #14 | After clearing enemies at the hilltop temple entrance, turn right around the door |
| Kouros Puppet | Past #15 | After the grapnel wall climb and sliding down to the aqueduct, instead of turning left to the zipline, first take the right wooden platform |
Ch8 Resonance — no artefacts
Ch9 Night Has Come (3)
| Artefact | Type | Location |
|---|
| Dante's Inferno – Canto V | Present #9 | After escaping the monster into the cave, at the three-way junction after Sophia's brief rest cutscene, take the right path |
| Phosphate Ring | Past #16 | The monster-chase ruins — at the end of the stairs to the light, go straight and crouch through the door with grass + orange light (not the R3-prompt door) |
| Bronze Mirror | Past #17 | After the next cutscene, drop to the ledge and turn on the light, then from the light turn right, go straight, turn right again and climb |
Ch10 Parallel Paths (4)
| Artefact | Type | Location |
|---|
| Sun Dial | Past #18 | At the chapter start, squeeze through the gap, follow the cliff to the ladder, then squeeze through the gap right of the ladder |
| Terra Incognita | Present #10 | After the fight, slide down to the big forest area, hug the right edge, between two broken vases |
| Thakourth Ball | Past #19 | After the cave maze in sub-chapter 2, walk to the far right edge near the water |
| Impossible Mechanism | Past #20 | In Daedalus' workshop, down the stairs, turn right across the bridge, in the corner |
Ch11 Patera (3)
| Artefact | Type | Location |
|---|
| Olden Abacus | Past #21 | After the petrified-crank puzzle + enemy fight, squeeze through and drop to the ledge — instead of turning left down the ladder, jump the right cliff |
| Burnt Mosaic | Past #22 | After the next crank puzzle, rappel + enemy fight — stand in the light and burn the white spikes in the right corner between the two kilns to reveal the path |
| Weasel Foot | Present #11 | After reuniting with Faro and entering the mine to the small camp, on the ground by the left wall (the right hammock has a Resonance Point) |
Ch12 Fading Light (2)
| Artefact | Type | Location |
|---|
| Loving Memento | Present #12 | After the cave enemy fight, in the large open area, turn right by the corpse |
| Blank Mosaic | Past #23 | After the third trial's grapnel swing over the gap, don't advance — turn right and jump the gap |
Ch13 As One (2)
| Artefact | Type | Location |
|---|
| Labyrinth Plan | Past #24 | In the labyrinth, after the 3rd grapnel escape from the monster, before the lamp, turn left into the dead end (the screen flashes red and Sophia walks weakly) |
| Poisoned Syringe | Present #13 | After leaving the petrified-enemy area, squeeze through the gap, immediately turn left around the corner to the dead end |
Ch14 What Remains — no artefacts
The epilogue has no collectibles at all. The count of 37 is complete at Chapter 13, so if your menu reads Present #13 and Past #24, you are done.
Linked Achievement
- Hoarder (80G): collect all 37 artefacts
- All artefacts can be collected via chapter select — no risk of missing out
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